Fleets at War! is a tactical starship combat game played on the floor or a large table with cardboard counters representing capital ships, fighters, and other space craft. Simplified game mechanics let players engage in small skirmishes all the way up to large-scale battles involving dozens of ships.
- Three factions: the Imperium, the Magna Supremacy, and the Pirate Clans
- 235 full-color ship counters + additional counters for fighters & missiles
- 27 Stat Cards (one for each ship class)
- 10 Scenarios introducing players to the game
The IMP System
Fleets at War! uses the IMP System that reduces the number of die rolls necessary during play. All other calculations are done by referencing a chart of two opposing attributes (ex. Damage vs. Armor) to find a result. The goal of this system is to speed up play and allow for large-scale battles.
Each counter in the game represents a single starship or a flight of four to five fighters. An inch equals approximately 0.2 miles, or a mile equals 5 inches. Each game turn equals roughly 2 to 3 minutes.
Each class of ship (i.e.: heavy cruiser, destroyer, frigate, etc.) has a one- or two-sided card listing all the stats for that class, including its offensive and defensive capabilities.